22–24
Frame.io, an Adobe Company,
Interactive Design Lead
16–20
Instrument
Assoc. Design Director
After three semesters studying graphic design at university, Aaron chose a less conventional route, opting to get paid to learn rather than paying for an education. With valuable advice from his design mentors, he left school armed with a list of design books and the early days of YouTube as his classroom. These early years were marked by relentless hustle—cold-calling small businesses, creating brands and websites for yoga studios, gyms, a martial arts brand, and small marketing firms. There was even a brief venture into launching an athletic apparel brand, which, though it fizzled, fueled his passions for design even more. All this was done while working full-time jobs in retail and the auto body industry. Eventually, he landed a role as a graphic designer for a local magazine, a stepping stone that launched his career into the "big leagues."In short, these were years defined by relentless grit.